Detailed Creation
We eluded to this a little bit but one thing you’ll notice about Astracraft is that it’s doesn’t feature your typical character (or in this case; mech) creator. In most games, you know how it goes. You choose from a select amount of options, with games having a few while others might have a ton of them.
In Astracraft, it’s a bit different. Usually, in other games, how you build and make your character look won’t have a major effect on gameplay. Here, it really does. You decide every little aspect of how you create your combat-based mech.
So, that means, placing the arms, the legs, weapons, and anything else you can think of. If you don’t pay attention, you can accidentally go out there with one leg, for example. This is a mistake I made the very first time I played and as you might expect, I got absolutely demolished by other players (whoops). So, there is a ton of little details that go into the creation and it’s something that you might appreciate. Oh, and it won’t take you long to create your mech once you get past the learning curve, so don’t worry.
There’s Racing Too
Certainly, one of the main parts of Astracraft is its combat. That combined with the customization of the mechs makes things quite intriguing. There is, however, another alternative way to play if combat isn’t always your fancy. You can go racing too.
And just like with the combat side of things, you can customise your vehicle to your liking. You can also choose from some preset options too if you’d prefer to jump into the game sooner. But, the tracks can feel pretty short, so this can lead to some pretty quick races overall.
Tracks have different items lying around such as weaponry and nitro boost. This can all come in handy, especially the speed boost. You also have the ability to create your own circuits, so you can have your own, unique tracks.
There Are Two Main Control Schemes
This may seem like a small thing, but there are a couple of control options available. This is nice in case this is something that is important for you, which it really can be. Some games force you to utilize one control setup, and most of the time, it works fine, but sometimes, it can feel off.
Here, you can use the analogue stick control if that’s easiest for you. It might feel a bit familiar as the on-screen analogue control is common in many games. You also have the ability to choose to use the arrow controls which look like the directional buttons you see on a PlayStation or Xbox controller.
You can experiment with both controls to see which one is best for you. You may appreciate the loose movement of the analogue stick, while you may also like the stiff but comfortable nature of the directional control scheme. The choice is yours.