Whether you’ve been been entranced by Lady Dimitrescu or were excited by the return of everyone’s favorite boulder-punching zombie hunter Chris Redfield in Resident Evil Village, you’re in luck.
At the all-digital 2021 Game Developers Conference (running July 19th – 23rd), Capcom’s Morimasa Sato, Tomonori Takano, Hitoshi Mishima, and Yixiong Gong are giving a talk on the game design, art direction, and graphics of Resident Evil Village.
Each of the group will be breaking a different component of the game’s creation to help you gain technical expertise in game design, art direction, and high-fidelity graphics.
The game design segment will break down how Capcom controlled the player’s emotional experience, the art direction segment will discuss the making of a “beautiful, yet terrifying village.”
And finally in the graphics segment, the team will show concrete examples of how Capcom implemented ray-tracing to render that village within the game’s technical constraints.
It’s a talk you’ll be dying to attend. Reserve your spot, and register today for GDC 2021 to get the best price on your pass for this year’s show!
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